![]() You may take the following moves when you level up: Additionally, when you killed Mystra, your mind glimpsed the makeup of all magic and a few runewords were burned into your memory. When you display your cursed rune, you can use your past misdeed as leverage in a parley. Someone with knowledge of the gods will recognize it for what it is. Anyone who sees this rune will instantly recognize it as the result of some terrible, evil deed you perpetrated. When you kill Mystra, the goddess of magic, you are forever marked with a cursed rune. Would love thoughts/feedback/ideas for additional moves if anyone cares to share! I worked up the following compendium class with that in mind. One of the players was responsible for dealing the final blow, and I wanted to allow for some lasting effects from such a significant choice. In campaign I’m running (based in a non-canonical Forgotten Realms) my players just participated in a ritual that resulted in the death of Mystra, the good goddess of magic. Author Addramyr Palinor Posted on JanuMaCategories The Dungeon World Tavern: Compendium Classes Tags Addramyr Palinor 2 Comments on I’m working on the Sacred Gun compendium class, essentially a class inspired by Equilibrium’s Grammaton Cleric, by… I am reposting my compendium class to say that I think it’s done, please tell me what you think!Ĭompendium Class – welcoming feedback/ideas I was wondering if the Hivemind had great ideas. So far I’ve maintly stole and adapted moves from the gunlinger playbooks but I wanted more custom and religious themed moves. It’s for fantasy setting so guns here is a fuzzy concept, I see mainly 1-shot flintlock pistols (in my mind, the character would have multiple guns on them). I’m working on the Sacred Gun compendium class, essentially a class inspired by Equilibrium’s Grammaton Cleric, by Isaac Ivan from the Priest korean manga, Boondock Saints, Warhammer’s Witch Hunter and such other religious-themed badass hero with guns. Author Robert Doe Posted on FebruMaCategories The Dungeon World Tavern: Compendium Classes Tags DungeonWorldCC, Robert Doe 5 Comments on *THE VAMPIRE * Here’s a Necromancer Compendium class I created for one of the players in my current campaign. You wake up a few hours later, and so long as you fed on your kill during the frenzy, with 4 BLOOD held and all hungers satisfied. When you would mark a box, and all boxes are marked, instead your hunger overwhelms you and you go on an all out feeding frenzy, killing everything alive and vulnerable. The need for sustenance can be debilitating at times. If you have none left, mark a box under The Hunger.Ĭursed with the need for blood from the living, you have an insatiable hunger and overwhelming desire to feed on them. ![]() When ever you would normally consume a ration, instead spend BLOOD. You must Defy Danger when ever you are exposed to the sun’s rays. Ask the GM a question the character would know, the GM will give you an honest answer.Īs a creature of night, the sunlight causes you harm. > You satisfy a hunger, unmark a box under The Hunger. > The blood rushes through your veins and you can feel its life renew you. Spend BLOOD to do the following, 1 for 1. You deal additional damage equal to your BLOOD. When you drink the blood of a living creature, hold 2 BLOOD (may not exceed 2). I like to keep them simple and slim, almost suited for WoDu. You’ll take your share of the treasure, but will you ever walk as one of them? Only time will tell.I’ve been seeing allot of CC’ s lately and wanted to add my own take on a few. You walk the old ways, you wear the pelts of the earth itself. Their gods are children, their steel is false protection. They speak of the glory they’ll find back in that festering town you left behind. ![]() Listen to your allies pray to their carved stone gods and polish their silver shells. You may have had a life before, maybe you were a city dweller like them, but not now. ![]() You are of the sacred spaces you are born of soil and wear the marks of her spirits on your skin. Whatever your inspiration, they would certainly fail without your sharp senses and sharper claws. What has brought you to these people, stinking of the dust and sweat of the city? Perhaps it is a kindness-do you protect them as the mother bear watches over her cubs? Are they your pack, now? Strange brothers and sisters you have. ![]()
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